DYNAMIC RANGE
Leave movement in the signal.
Dynamic range is the distance between quiet and loud moments. Record so the strongest performance does not hit 0 dBFS. Headroom gives transients and emotion somewhere to go and protects the file from irreversible clipping.
DISTORTION
Clipping is not a loudness strategy.
Digital clipping happens when the signal exceeds the system's available level. Flat-topped waveforms, crackling, or harsh edges cannot be reliably repaired. Lower the microphone preamp or source level before recording another take.
MIC POSITION
Distance changes tone.
Very close recordings can exaggerate low frequencies, mouth noise, plosives, and level changes. Too far away captures more room. Keep a repeatable distance, use a pop filter, and angle slightly off-axis when consonants are aggressive.
ROOM NOISE
Listen before the first take.
Air conditioners, computer fans, street noise, jewelry, clothing, phones, and reflective walls all become part of the recording. Capture ten seconds of room tone and listen on headphones before committing to a full performance.
LATENCY
Monitoring must feel immediate.
If the performer hears a delayed version of their voice or instrument, timing and pitch can suffer. Reduce the buffer, use direct monitoring, or simplify high-latency plug-ins while recording. Do not compensate by performing early.
TAKES + PUNCHES
Capture choices, not confusion.
Name playlists or takes, keep useful alternatives, and punch from a musical lead-in so timing and tone match. When comping, check every edit for clicks, breaths, doubled consonants, and unnatural phrase changes.
SAMPLE RATE
Stay native to the session.
Keep one sample rate throughout recording and export. 44.1 kHz and 48 kHz are both common; higher rates are valid when the project began there. Changing sample rate at handoff does not restore detail and adds unnecessary conversion.
BIT DEPTH
Record and export with room.
Record at 24-bit or 32-bit float when available. For mix delivery, 24-bit is a dependable minimum and 32-bit float is useful when the DAW supports it. Do not dither intermediate files unless specifically requested.